Aug 04, 2017 Same problem here. For me, I notice that in the OpenGL Profiler, the 'status' says 'Waiting for profiling to start' and never changes. While waiting for an update (which may never come), does anyone know of any alternate OpenGL debugger/profilers for Mac? Popular Alternatives to OpenGL for Windows, Mac, Linux, Web, iPhone and more. Explore 8 apps like OpenGL, all suggested and ranked by the AlternativeTo user community. OpenGL Alternatives and Similar Software - AlternativeTo.net.
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There's nothing like frame capture for OpenGL on macOS, unfortunately. But there are 2 other tools that are useful for GL debugging: OpenGL Profiler and OpenGL Driver Monitor. You can read about them. (Warning the images in the article are really old. They look like normal apps today without all the brushed metal, etc.) To download them, you need to log in to your developer account on developer.apple.com, click on 'Downloads' on the left side. On the downloads page in the upper right is a tiny 'more' link. If you click on that, you'll get the search tool.
Enter 'OpenGL Profiler' for your search and you'll be presented with a number of packages for different versions of Xcode. Choose the one that matches whichever version of Xcode you have. It's in the 'Graphics Tools' section of the download.OpenGL Profiler can show you the resources currently in use by a program. You can set breakpoints on any OpenGL call and when it breaks you can see all textures, shaders, FBOs, etc. And see what their contents are as well as all OpenGL state.OpenGL Driver Monitor will graph over time how many textures are in use, or how much texture memory, etc. It can tell you the frequency of page-ons and page-offs for the GPU and other useful statistics.
.Hi, MY ENVIRONMENT: MacBookPro (MacBookPro3,1) Mac OS X 10.4.11 2.4 GHz 2 GB Memory GeForce 8600M GT 256 MB Xcode 2.5 OpenGL Profiler 3.4 (78) Second Life 1.23.5 (136262) THE PROBLEM: The article says to download the OpenGL Profiler Update under Downloads OpenGL at connect.apple.com. However, that download no longer exists. Using the OpenGL Profiler Update has fixed the Second Life crash problem for me in the past. Since I've reformatted my MacBook Pro recently, and I cannot locate the update, I'm back to the problem described in the article above. When I do attempt to use the version of OpenGL Profiler installed with Xcode, I receive this message: 'OpenGL Profiler Version Incompatibility This version of OpenGL Profiler is known to have incompatibilities with your updated OpenGL framework. You may continue to use this application but some functionality may not work properly.
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Would you like to quit now or continue using OpenGL Profiler?' Software Like The Opengl Profiler For MacQuit or continue?
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And Second Life eventually crashes, along with my OS, as described in the article above. THE QUESTION: Does anyone have a copy of the OpenGL Profiler Update for OS X 10.4.11 or know where I can download it? In frustration, Nick.Trace OpenGL, OpenGL ES, Direct3D, and DirectDraw APIs calls to a file;; replay the. Profile performance of traces. API, Trace, Replay, Inspect, Profile.
May 7, 2013 - I have managed to get myself the same problem in the following circumstance under OS X Mavericks: Instanced rendering using array buffers. I learnt most of my OpenGL skills on a Mac and Apple gives you that fancy little programme that allows you to set breakpoints on glError.
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